- Blender Cycles:Lighting and Rendering Cookbook
- Bernardo Iraci
- 222字
- 2021-07-19 18:48:13
About the Reviewers
Patrick Boelens is a 3D content creator, programmer, and game designer with a passion for anything in which these fields meet. While studying Communication and Multimedia Design, he started producing video tutorials for the CG Cookie Network, showing people how to make custom scripts and add-ons for the open source software Blender. He was also a part of the team behind the studio's first iOS game, Eat Sheep. He has since worked on a wide variety of projects, including client- and server-side web development, games, and applications.
Fernando Castilhos Melo lives in Caxias do Sul, Brazil, and works in a software house as a software developer and systems analyst. Since 2009, he has been working on 3D modeling in his spare time using the software Blender. He has conducted some lectures on Blender and 3D modeling in several Brazilian free software events such as FLISOL and TcheLinux. Fernando is majoring in Computer Science at the UCS (University of Caxias do Sul). He is developing an integration between Blender and Kinect to generate a 3D animation as his coursework in the university. For more information, access his webpage: http://www.fernando.melo.nom.br/.