- Getting Started with SpriteKit
- Jorge Jordán
- 108字
- 2025-04-04 20:21:30
What you need for this book
To follow the implementation of the code provided in this book, you will need the following hardware and software:
- An Intel-based Mac that runs on Mac OS X 10.10.4 or later
- The latest version of Xcode (version 7.0 at the time of writing this book)
- An enrollment in the iOS Developer Program if you want to test the games on a device
- An iOS device to test games on it
You will not need a lot of experience developing with Swift or SpriteKit as the chapters will help you easily understand how to utilize the tools provided by the game development framework.