- Swift Game Development(Third Edition)
- Siddharth Shekar Stephen Haney
- 62字
- 2025-02-24 07:09:22
Spreading your wings
Run the project. Tap the screen to make Pierre fly higher; release to let him fall. Play with the action; Pierre rotates toward his vector and builds or loses momentum as you tap and release. Terrific! You have successfully implemented the core mechanic of our game. Take a minute to enjoy flying up and down, as in this screenshot:
