Chapter 1. CryENGINE 3: Getting Started

In this chapter, we will cover:

  • Opening a level using the CryENGINE 3 Sandbox
  • Navigating a level with the Sandbox Camera
  • Setting up a personalized toolset layout
  • How to customize toolbars and menus
  • Using the Rollup Bar
  • Selecting and browsing level objects
  • Restoring the CryENGINE 3 default settings